Sender
Recipient
Status Effect
Log
Date
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#8420))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#7648))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#7323))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#7254))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6690))
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6689))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6174))
+ Irradiation (×1)
Prompt Rewards (Received rewards for submission (
#5592))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#5541))