Sender
Recipient
Status Effect
Log
Date
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#7456))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#7237))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#7127))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6936))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6898))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6839))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6781))
+ Irradiation (×1)
Prompt Rewards (Received rewards for submission (
#6580))
- Injury (×1)
Cure Applied (Cured status by using Antidote)
- Injury (×1)
Cure Applied (Cured status by using Antidote)
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6502))
+ Injury (×1)
Prompt Rewards (Received rewards for submission (
#6501))