August Updates

Posted 5 months ago :: Last edited 5 months ago by ABeardedDragon

Hello everyone! We've got a handful of small updates to share and a sneak peek at what we're cooking up right now.

Backgrounds are now reusable! No more needing to throw out old backgrounds when you want to switch them out.

If you want to reuse a background, you must first remove the current background from the character's inventory. Then you can navigate to your user inventory and place the new background on the import.

If you do not remove the old background first and just add the new one, it will still delete the old one!

Our coding will be updated to correct this and switch backgrounds out in the future, but for the meantime, you'll need to manually remove, then add them. If you accidentally delete one while trying to switch them out, you may submit a claim and we'll fix it!

Additionally, all Bone Shop backgrounds are now resellable from your inventory (with the exception of the default backgrounds). You can select the background in your inventory and resell it if you'd like to make back some of the relic bones, but it will not grant you back the full price! You will receive 25 RB for each.

 

There's also a new background available!

Check out Ghost Town by Niqvassie:


Ghost Town will be available as a rare activity drop in Adventure, Hunting, and Foraging quests alongside these backgrounds:

Sunken City || Sundown Streets || Alpha Labs

Currently, each prompt only has a chance to drop one type of background, but this will change in the future. See the item info on the background if you want to check which prompts to find it in. Happy hunting!

We've also updated the Crafting Center with a new recipe: Moonflower Fields


Species Pages

Our species info pages have all received a tune-up!

View all species pages here

All import files are now split into a file per variant (besides standard, which still includes both standard bald and feathered together) and are present on the pages. A section has been added to each for species biology and lore. These pages are still a work in progress- we'll be updating the biology and lore sections with info soon once it is complete! The biology section will cover things such as species size, physiology, and diet. The lore section will cover the background of each species as it ties in to Morpheus and will take a look at some of the ecology of the islands as it relates to the species.

Let us know what kind of biology or lore info you think will be included for each species! What are your own thoughts on how each came to be in Morpheus?

We will eventually be getting some additional coding work done on these pages just for organization/layout purposes, but the general sections and info will stay the same.


Rule Adjustments

The Adoption Center has been updated with a new rule on transferring AC genos/imports! The rule previously allowed for AC characters to be transferred only when levelled up or aged up. Now that EXP is tied in to all quest submissions anyways, we've reworded it to clarify that any genos or imports obtained from the Adoption Center must be fully levelled up (adding 30 EXP) at least one time before they can be traded! We've also added a note regarding the trade restrictions in place on those characters- since they are not automatically removed, all you'll need to do is submit a claim once you reach that 30 EXP mark, and staff will remove the restrictions so you can trade it.


What's Next?

Our next major update will be the Questing Overhaul, which will change rules and limits regarding aging and activity quests. The new rules will allow things such as multiple focus characters per submission, literature requirement changes, and lots of clarifications and examples for rules on backgrounds, shading, etc! We've been working to put together guides on-site here, and anticipate that they'll be ready soon.

We plan to roll this system out within the next month. But don't worry- there will be a grace period of several weeks for any pending work, so you'll be able to still submit things according to the old rules for a bit until we fully switch over. We appreciate your patience as we get this system set up!

Here's a few preview images of new examples from the guides!

And as many of you have guessed- we do have a big event in the works! We don't have an exact ETA yet, so so we can't reveal too much about it, but if you want to keep up with the latest news and watch out for when we start dropping story hints and teasers, make sure you're watching the announcements and dev-tracker channels on our discord. This event will be coming out sometime after we do the activity overhaul, as we would like to test the new systems and adjust anything first before the event.

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